#ifndef SPLASHSCENE_H
#define SPLASHSCENE_H

#include <QGraphicsScene>
class ImageItem;

class splashScene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit splashScene(QObject *parent = 0);

public:
    ImageItem*      m_bgItem;
signals:

public slots:
    void Over();
};

#endif // SPLASHSCENE_H
